Tuesday, March 5, 2013

Important: Fixed Monterey 2.0.3Beta Download for Windows

So I found out over the weekend that my zip archive on SourceForge for Monterey was lacking one DLL that caused Monterey to not function.  I just fixed the issue and uploaded a new zip.  You can find it here.  I feel really embarrassed for letting such a glaring issue slide by for so many months.  Sorry if I caused any problems!

I'm thinking about shifting rov-suite from SourceForge to Github because I like Github's social features and Github is just generally more polished.  If I do that, the executable binaries will be hosted elsewhere, maybe in the public folder of my DropBox, and linked to the Github page.

Thanks for stopping by,

Chris

6 comments:

  1. Hi Chris
    Thank you for updating Monterey it's working fine now on Windows 7.
    I have been trying it out with a Logitech attack 3 joystick that has seen better days.
    I can not get it to operate the servos for left and right motors the way I want but that might be the joystick it want to push both motors the same way rather than altering them to go left or right .
    Is the a joystick or better still a game pad you would recommend ?
    Thank you for all your help
    Albert

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    Replies
    1. Hey Al,

      I'm glad to hear that the fix worked! So you're using an ROV with two horizontal thrusters? The code that handles that layout is meant to use a gamepad, like an XBox360 controller that has two analog sticks. If you give me some time, I can add some code to support a flight stick with that motor layout.

      Thanks,

      Chris

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    2. Hi Chris
      I would prefer to use the game pad idea and they can be picked up quit cheap.
      But if you are looking for ideas to improve Monterey I will give you my ideas
      1. Make the voltage scale the same as the depth so you can set your battery size
      2. Put in the video window you have been talking about in you to do ideas
      3. If possible make an option to records all of Monterey details so dives can be reviewed at a later date this would help a lot
      Al

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    3. Thanks for the input, Al!

      1. I like that idea! I'll have to do that with the next update.
      2. I also like this idea, and I plan on working on it this summer.
      3. I can definitely do that! Which values did you have in mind? Motor values? Depth values? Voltages? Everything?

      Thanks again for the input. I appreciate it!

      Chris

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    4. Hi Chris
      If possible could the all data be saved with the video included .
      Also another few ideas in case you get bored.
      1. Leak detector
      2. Some way to limit power to 1/4,1/2,3/4 and full speed this would be so handy when trying to manoeuvre in tight spaces
      Hope you don't mind all these ideas
      Al

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    5. Hey Al,

      1. That will be easy to add, so I'll do that when I get the chance.
      2. Right now, I implement bilinear joystick reading (graph here: https://lh3.googleusercontent.com/-Y_UClLLZ9KQ/UT_zMDney5I/AAAAAAAAAsU/YtjmGxm5_yw/s1015/Bilinear+Equations.jpg) to give a exponential growth-like curve for the joystick values. This limits the power for fine control when the joystick is moved a little off-center, but it automatically ramps up the power to full power as the user moves the joystick further off center. It has a similar effect, but I can add the power limits, too.

      I love getting input! I can't see all of the features that people want, and I'm always looking to improve my software. Also, adding features is fun.

      Thanks,

      Chris

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