Monday, August 26, 2013

Monterey 3.0 Crash on Windows

Just a quick warning that Monterey 3.0 is crashing on some Windows systems (win7 32bit AND 64bit) with a VC++ runtime error, which is weird because I compiled it with Mingw32 and I get no errors on my system.  I can, however, reproduce the error on another machine in my house.  I'm working with the person who found the bug to fix it and I'll post the fixed release as soon as I can.

Monterey was compiled with MinGW 4.8 32bit with Qt 5.1.0(mingw48_32) from the Qt SDK on Windows 7 64bit.

Sorry about this,

Chris

Tutorial: Adjustable UI with QSplitters


Monterey version 3.0 now has an adjustable UI!  Not only is the window itself able to be scaled, but now you can apportion the UI how you'd like.  If you want, you can make the graphs taller or shorter (even hide them), and you can adjust the widths of both side panels.  Upon closing, Monterey saves your window geometry so when you open it again, the UI is setup the way you like.

Here are the relevant pieces of code:
As you can see, it's all pretty simple and easy to do.  The default values are set using QSplitter::setStretchFactor(int index, int value), which uses the relative weight of each stretch factor to adjust the sizes.

Thanks for stopping by,

Chris Konstad

Monday, August 19, 2013

Monterey 3.0 Status Report

Good news!  Monterey is coming along nicely!  It is due in 13 days and it looks like we'll be able to make the release date.  There are still a few minor bugs left, but those are being worked on and progress is being made quickly.  The last "feature" that we have left to implement is the addition of a few more graphs along the top of the video display.  Then, Monterey should be ready to ship!  The bottomside code might experience some updates/changes to accommodate any changes in hardware , but Monterey itself will be ready.  And keep in mind, there will be periodic updates to Monterey after the 3.0 release that address any additional bugs and add features that were not able to be packaged with this release. 

I am incredibly excited about this release of Monterey as it will be a HUGE improvement over every previous version.  The addition of video capabilities is a key part of that!  

Thanks for stopping by!

Chris

Friday, August 16, 2013

Monterey 3.0 Status Report

This is a screenshot of the most recent version of ROV-Suite's Monterey ROV control application.  There is now a working HUD and a newer, nicer theme thanks to QuantumCD's Dark Fusion palette.  As of right now, there are 12 open issues between Monterey 3.0 beta and Monterey 3.0 stable, but they should all be fairly easy to take care of.  A few of theme are graphical changes (removing those LEDs and replacing them with nicer status indicators) and some of them fix bugs.  Check here for more information.

Now I also have an important announcement to make.  Monterey has been shifted from my personal Github account to an ROV-Suite organization account.  You can find all repos and releases relating to Monterey at http://github.com/rovsuite.  I really do apologize for moving ROV-Suite around so much, but I do think that it's for the better.  I also wanted to make this change before releasing 3.0, which is a huge milestone for Monterey.

Please note that in it's current state, Monterey does not compile on Linux or run on OSX.  Both of those bugs are being looked at (I have already fixed the Linux issue but I still need to push it) and will be addressed soon.  Monterey will NOT be a Windows-exclusive.

Thanks for stopping by and I'll post some more information regarding changes to Monterey soon!

Chris Konstad

Sunday, August 4, 2013

New Download Location for ROV-Suite

Since I began moving ROV-Suite from SourceForge to GitHub this past year, I've been trying to figure out where to host the binaries for easy downloading.  After all, not everybody wants to have to compile an application before they use it.  Thankfully, ContingencyCoder told me about GitHub's "releases" sections of GitHub repos.  From now on, new releases of ROV-Suite, including Monterey, will be hosted on Github.  To find the latest binaries of Monterey, look here.

Thanks for stopping by!

Chris