Sunday, October 27, 2013

BruinLyfe 1.2.0 - Tutorial added, better screen support


BruinLyfe 1.2.0 has been pushed out to Google Play today.  It brings better support for 7in+ screens and it also brings a first-run tutorial.  There have been plenty of changes over the past 12 hours!  Other updates include improved algorithms for detecting which dining halls are currently open, optimizing JSON parsing code and removing depreciated API calls.

Thanks for stopping by and don't forget to download BruinLyfe here!

You can check out the source code here.

Chris Konstad

2 comments:

  1. Nice work! I was wondering where you ran off to. The commits to Monterey stopped and I didn't see you on IRC, so I stopped working on Monterey as well. :P

    Is this Qt/QML or native Java?

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  2. Haha! Sorry about that! College is a lot of work... I mean, I have free time but I don't have all of my ROV stuff here, either. :O Plus I have other projects that pop up sometimes. Monterey is usually my summer vacation project (sometimes I work on it during other breaks, too). Sorry about just leaving like that. I'm writing this in Java because I want to learn Java for employment reasons. It's awesome to know C++, but being able to write Android code (with the Android APIs and existing codebases) is a really marketable skill. I'll work in Java because I like what I can do with it, but I really don't like it as much as C++ and Qt. It's not quite as clean! I'm really excited to try out some Qt 5.2, though... When Qt 5.2 is released officially, I'll try making some QML iOS and Android cross-platform apps. We'll see how it goes! What kind of projects are you working on these days?

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